CLAPS Crypto Casino Launches Mafia-Themed Gamification System

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Online crypto casino CLAPS has introduced a new gamification model based on a mafia hierarchy. The system includes ranks, missions, badges, and an internal currency that can be used in a bonus store. Players start as Newcomer and can progress through several levels to reach The Godfather.

Mafia Rank System

The structure includes eight levels of status:

  1. Newcomer
  2. Fighter / Skilled
  3. Veteran / Experienced
  4. Capitan / Commander
  5. Underboss
  6. Boss’s Right Hand
  7. Don
  8. The Godfather

Each level provides access to additional bonuses, badges, and a bonus store with various rewards.

Missions

Player progress is tied to missions — short tasks and special challenges. Among them are:

  • Placing wagers or making deposits
  • Creating or updating a profile
  • Participating in slot draws
  • Completing high-stakes bonus tasks

The missions are organized as contracts with clear goals and rewards in the form of CLAPS Points.

Badges

Users receive badges for specific in-game achievements, such as completing a number of deposits or reaching a defined multiplier. The badges are displayed in player profiles and reflect individual progress within the system.

CLAPS Points

Points are earned through participation in missions, deposits, and other forms of activity. They can be spent in the internal store to access additional features, free spins, or cashback options.

Wheel of Crime

An interactive element called the Wheel of Crime allows players to test their luck. Spins can be earned through regular activity or purchased with points. Possible outcomes include free spins or rewards points.

System Design

The new system combines elements typical of Web3 projects — such as progression mechanics, identity-building, and random reward distribution — to provide structure and engagement through defined levels and measurable activity.

Development Plans

Future updates may include:

  • Inside game competitions (Mafia Wars).
  • Seasonal leaderboards.

The project aims to form an interconnected in-game ecosystem based on progression, status, and player participation.

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