He graduated from Saint Joseph's University in the United States and previously served as Senior Product Manager at Xiaomi, where he led overseas launches and IP development initiatives.
He also held the role of Head of Overseas Publishing at Xiaoniu Interactive Network Technology Co., Ltd.
Prior to that, he was Operations Manager at U9 Games and Head of Overseas Operations, overseeing daily operations and strategic release planning.
Puffverse expects to create a fantasy carnival built on a decentralized economic ecosystem with not only web 3 technology and concept but multiple usage scenarios in both the meta-world and the actual world.
Our token utility serves in 3 ways: Game, platform, and ve-structrue staking to allow deeper engagement in the Puff Eco with a complete closed-loop economic model to output, stake, burn, and buyback, for ensuring the long-term and stable development of Puffverse.
Strategic Sale: 10%, 5% TGE, 6 months cliff, vesting quarterly over 24 months
Private Sale: 10%, 10% TGE, 6 months cliff, vesting quarterly over 18 months
Advisory: 5.5%, 12 months cliff, vesting monthly over 24 months
Marketing: 13.5%, 20% TGE, vesting monthly over 6/12/18 months
IGO to Community: 1%, 100% TGE
Liquidity Pool Reserve: 8%, 50% TGE, vesting linearly for 12 months
Play to Earn: 18%, vesting over 36 months
Yield Farming: 6%, vesting over 36 months
Eco Growth: 16%, 6 months cliff, vesting monthly over 24 months
Team: 12%, 12 months cliff, vesting monthly over 24 months
1. Das Launchpad-Projekt befindet sich noch in der Anfangsphase. Faktoren wie der Betrieb, die zugrunde liegende Technologie des Projekts sowie andere damit verbundene regulatorische Aktivitäten könnten zu erheblichen Risiken für Gate führen.
2. Fortgeschrittene technische und finanzielle Kenntnisse sind erforderlich, um die mit Krypto-Assets verbundenen Risiken zu verstehen und zu bewerten.
3. Die Volatilität des Marktes ist hoch, und der Preis des Tokens kann aufgrund von technischen, regulatorischen und Marketing-Faktoren usw. drastisch schwanken.
4. Es kann sein, dass Nutzer aufgrund technischer Probleme des Projekts oder von Gate nicht in der Lage sind, alle gekauften Tokens abzuheben.