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To be honest, during the peak of the metaverse craze, I saw too many projects that were just "armchair strategizing." They would casually depict a vision, cobble together a sample, release a few NFTs, and then claim to be the next-generation internet. Only recently, after delving into some virtual economic infrastructure, did I gradually understand what the true building logic should look like.
I've come across quite a few blockchain games, and frankly, the experience is frustrating—obvious transaction delays, high fees that make you want to cry, and moving assets from one game to another feels like crossing mountains and rivers. This is not what the metaverse should be; at best, it's a patchwork of countless closed-off "information islands."
One project’s approach is quite different. They didn't choose to develop their own games or build virtual worlds; instead, they use sub-chain technology as the foundation for various metaverse applications. A game team can quickly set up their own dedicated sub-chain, freely define game rules, adjust economic parameters, while inheriting the security guarantees of the mainnet. Most importantly, through the mainnet connection within this ecosystem, items and user identities stored on different sub-chains can flow freely, breaking the old dilemma of "one game, one island."
I participated in their test version, trying to transfer virtual equipment from one game chain to another social application chain via a bridging protocol. The smoothness of the entire process exceeded my expectations, completely overturning my previous impressions of blockchain operations. This low-cost, highly interconnected infrastructure is the underlying logic that can truly make virtual economies run.
Imagine a scenario: in the future, thousands of virtual applications are built on this system, and users’ assets and identities can circulate freely across ecosystems. That’s when a vibrant economic ecosystem can truly form, rather than the current situation of isolated amusement parks. There’s still a long way to go to reach a virtual economy worth hundreds of billions, but from an infrastructure perspective, at least someone has provided a feasible solution. This path is indeed heavy and slow, but the direction is correct.