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Web3 games tend to fizzle out quickly mainly due to high gas fees and the steep price of reliable randomness.
Independent developers just want to implement simple features like loot drops or matchmaking, but it ends up costing a fortune in SOL.
Players hold back from jumping in because every little action comes with a fee.
@magicblock tackles the core issue head on using Ephemeral Rollups:
Fully gas free during gameplay sessions, so you can play as much as you want and spam actions without any fee concerns.
Completely free VRF for truly fair randomness, letting you generate loot rolls, handle matchmaking, or trigger random events whenever needed.
Only the end result gets settled on Solana, keeping costs extremely low and avoiding any unnecessary bloat on the chain.
In the end, smaller devs can create rich, intricate games without draining their budgets on testing.
Players enjoy a seamless, Web2 like free to play vibe, without constantly remembering they're on blockchain.
This is the real way to onboard millions of casual gamers to crypto: by completely eliminating those cost hurdles.